This is why I love art: Cut and break old games, get art. Easy as that.
Inspired by the slash paintings of Lucio Fontana – Data Spills explores the aesthetic transformations that occur when video game software is cut, spilling program logic into the representational layer.
The works are made by Jeremiah Johnson, one of the people behind the 8bitpeoples-netlabel. Read in detail about the concept at Datacorruption. (via Offworld)
[…] post about breaking Breakout reminded me of this article on hacking 8 bit games to create art. You can read more detail about the concept and process at […]
Posted on September 17th, 2009 at 10:37