Late summer vibes. This means good weather and fresh ideas popping out of the heat. Like this one. Rumors go, that Hudson will release a Wii-game called “Shadow Tower”, that turns an stone old gaming-paradigm just the other way around. Objects throw shadows, and your aim is to use the shadow to cast the gaming character at home. With the help of a little butterfly, you can change the direction of light-source for managing special sections. So far, so good, now what?
At the Experimental Gameplay Sessions at the GDC 2009, Flashbang Studios presented a similar concept: turning the gameplay around, by using a gfx-by-product as a main source of play. Look at it here:
Anyway… Let’s turn around more gfx-by-products into main source of gameplay inspiration!