A clever and sometimes really confusing concept has the game “Boxgame“. The playfield is a three-dimensional box. If you jump over the “cliff”, than you fall on the other side of the cube. Imagine it a little bit like a mix of a platformer, a puzzle game and a Rubik’s-cube. The game was made by Sophie Houlden and is extremely playable. For me as a player I sometimes do not understand the 3d-dimensional connections with all this twisting and turning, but I can just go out and play. But the level-designer was having a real hard time, to test things our correctly, I guess.
You need the Unity-3D-player installed to play the game, but the installation is far away from being a pain, so just try it out. The other games from Sophie look also very interesting.
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[…] game was made by Sophie Houlden, who also did the Boxgame, that was unconventional and experimental in its nature, too. Cool stuff, she makes. Unfortunately […]
Posted on February 27th, 2010 at 00:58