Ooookay (insert breath sound here), if you like Twitter and sounds, than things can finally go “social”. Whether this is useful or not, it’s an exploration of a new medium: Tweet-A-Sound is basically a MAX/MSP-based sound generator for your local machine. You can play with it and then send a soundpreset in text-form to a Twitter-account. MAX/MSP users will be very familiar with this kind of format. Then you can receive data from your friends or other Twitter-people, feed that data into your Tweet-a-Sound application and play the sound from there. Nothing revolutionary. Or maybe perhaps? Recently only available for Mac-users.
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- 020200: I just found this tool, called “PixelShop”. http://blackflux.com/node/10
- Nik: There is also http://www.aseprite.org It’s cross platform, has a lot of advanced features and continues to...
- 020200: Oh, thanks. Good recommondation.
- 32bit: Regarding pixel editors on OS X, there is also PikoPixel, which is free: http://www.twilightedge.com...
- 020200: Well, yeah. In parts. You can use an iOS-App for putting samples on this device. Ok, in that sense this is...
- daniel: hi martin, it´s not a sampler, because it can´t sample..it´s more a sampleplayer..but a nice one ;-)
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Great idea actually… But no Windows port for us poor folks… yet :)
I’ll love to make some Analog noises with that thing.
Posted on April 23rd, 2009 at 05:34[…] PixelHorror: Great idea actually… But no Windows port for us poor folks… yet I’ll love to make… […]
Posted on May 5th, 2009 at 17:29[…] thing – it remembers me on some other experiments from the last years, like Tweet-a-sound, Tweetcoding in ActionScript3 or demo in less than 140 […]
Posted on October 22nd, 2011 at 17:24