Did you already heard of Kickstarter.com? This is still a fresh project. There you will be able to suggest a project and ask for “community-driven-funding”. If enough people are willing to spend money on your project, you get the money and have to realise the project. Can be easy as that.

The guys from Crystal Labs now reached the funding goal of 1.500 dollar for their game “High Strangeness“. It will be a “12bit action / adventure video game” and the project looks very promising. Crystal Labs is run by the same people, who make the STFUAJPGM-podcast. The music will come from chipmusic-wonderkid Disasterpeace. Head over to this blogentry, there are three of the music-pieces available, that will go into the game-production.

Blog, Games - Date published: August 27, 2009 | Comments Off

fig8-flash-game

Fig.8 is an unusual browser-game, with poetry at places, you wouldn’t expect. In Fig.8 you play a bike, that drives around in some sort of classical book, filled up with “figures”. That sort of technical drawings, books used to have in the pen and pencil era. Well, there is basically nothing more to say here. Best you experience the game by yourself, because all words are wasted here, trying to describe this experience. Only one click away! So play Fig. 8. The game was made by Intuitiongames.

At Intuitiongames we also find some interesting background about the game:

At first Fig. 8 was actually called US and it was an art installation. In my junior year of college I was walking in the snow one night and I noticed some bike tracks running through the snow; an unusual scene in the middle of winter. While I walked along I noticed the two paths diverging then returning to a single unified track, it made me think about how relationships change over time how we grow distant then return.

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Blog, Games - Date published: August 21, 2009 | Comments Off

Ahwww. Time F**k is an upcoming game, that will be released on the 1st September and I’ve never seen a game, so sad and happy at the same time.

The main character of this game is so adorable, despite (or just because) being so much of an unhappy creature. The poor existence is only made of some pixels with almost no colors, but is good at communicating the emotion. Well done.

“Time Fkuc is a game about perspective, growth and self reflection.”

More about the team at Edmunds blog. I think that power of three development teams can really work out good things.

Extra-paranoids will draw a line between this game and the works of Boris Hoppek.

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Blog, Games - Date published: August 11, 2009 | 1 Comment

boxgame

A clever and sometimes really confusing concept has the game “Boxgame“. The playfield is a three-dimensional box. If you jump over the “cliff”, than you fall on the other side of the cube. Imagine it a little bit like a mix of a platformer, a puzzle game and a Rubik’s-cube. The game was made by Sophie Houlden and is extremely playable. For me as a player I sometimes do not understand the 3d-dimensional connections with all this twisting and turning, but I can just go out and play. But the level-designer was having a real hard time, to test things our correctly, I guess.

You need the Unity-3D-player installed to play the game, but the installation is far away from being a pain, so just try it out. The other games from Sophie look also very interesting.

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Blog, Games - Date published: August 10, 2009 | 1 Comment

Just show me just one single person, who does not love the Samorost-series, made by Amanita design? Now he came up with new work, that is as charming as Samorost. Machinarium takes you into a magical, magical place, where you have to click on the right objects in the right order to make things happen. The music alone grabs your hand and takes you to an epic journey. Combined with the extremely-solid graphic… jackpot!

Machinarium will be released in October 2009 and will cost about 20 dollars. Pre-orders get a 3 dollar discount bonus. Let’s hope that the ratio between free / paid content is much more balanced than on Samorost 2. Uhm, will there be actually a free version after all?

Blog, Games - Date published: August 6, 2009 | 3 Comments

airdoo
AirDoo (2006): Use control and cursor keys

Darthlupi made an very short, but outstanding interesting game called AirDoo, several years ago. Notice the decent sound-design of the game. Very well made. Unfortunately PC-download only. (You maybe also want to check out his latest game Wonder Palm as well. Its got an interesting game-mechanic and was made with Flixel.)

Download, Games - Date published: July 28, 2009 | Comments Off

gamedesignjobs
gamedesignjobs.de

I freshly started a new project, that will be most interesting for readers from Germany. At gamedesignjobs.de everyone can search or offer jobs or projects, related to gamedesign. You need a level-designer? No problem, post and find one. You got loads of work and need some graphic or music artist? Post a job-offer.

I just felt, that there was a lack on such a board in Germany, so I simply started it! Please help me spread the word, to make it a nice place on the web for people who love to make games!

Blog, Games - Date published: July 24, 2009 | Comments Off

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