The Evoke 2012 was a blast! Extremely good party with lots of substantial content! Here a selection of some of the best demos from this years Evoke.
Petit computer is a freshly released tool for DSi Ware, that looks absolutely like being something for nerds. With “Petit Computer” you can write BASIC-programs directly on the Nintendo DS – I guess with all the drawbacks, that BASIC offers: limited performance, blocky syntax and in the end also hard editing, if I imagine coding on the Nintendo DS device itself. On the other hand, this tool offers quick coding fun to get into, all those little tools, helpers, graphics and small games, you can quickly do with BASIC.
One of the most interesting features is, that you can not only use WiFi to exchange your written programs – but you can also swap codes and publish them by using QR-Codes! Yes! This means, you can stick your actually running codes as a QR Code in the public space for other to load them (supposed people have hard and software). And this in the end is a really great thing to do! (via)
Just discovered two demos from the “Alternate Party” 2010. They are as you can see a little bit older now, but nevertheless both great in its own way. Just check them out:
Fr-072: Aeon 5 by Farbrausch
Binary of Babel by Segfault Garden
Colognes finest party of the year – the demoscene-event Evoke – is going to happen once again in 2012. Expect finest coders, artists and party people at the Aberteuerhallen Kalk in Cologne from the 10.-12. August 2012.
The event is directly followed by the Gamescom-fair from 15. – 19. August 2012 and the Platine-Cologne media-game-art exhibition from 13. – 16. August 2012. Like every year, be in Cologne in August! Enough dates… Let’s now roll the official Evoke-2012 invitation… “It all comes together at Evoke”
Merging music with a game-controller! A nice experiment by @sidebrain. He build a Max for Ableton Live patch (screenshot) around a original NES controller. This device can now be used to play really lovely music. The nice thing it, that he also managed to control games with this “music making device” at the same time. Useless to say, that his “music movements” within the game are some sort of charming ridiculous. And it’s great!
Cargo Bot is the first game “that was ever made entirely on the iPad”. It used the “Codea” Lua-Scripting environment, where you can code and run scripts directly on the iPad (which I recommend much!). Cargo Bot was made by Simeon Nasilowski, the guy behind “Two Lives Left”, who also made Codea itself.
And like Codea the quality of this game really matters: in Cargo Bot you use simple commands to program a cargo-lifter in order to solve simple tasks. You can build loops and little if-statements. In fact, this game is pretty close to programming (assembler for example), but it is still a very fun experience. This game is really fun and addictive as well – and it teaches you programming logic at the same time. Unfortunately only available for iPad, it is still an instant download, because the game is free at the moment as well. So don’t miss it!
Lately there was “Trip” coming around the corner. It is an audio-visual experiment made with Unity, that looks like a psychedelic game at the first glance – but that does not have any gameplay at all. Except wandering around and exploring this strange colorful world. And you can collect items. It is more like a 3d-exploration artwork, than really a game. An interesting work and a direction of making artworks, that really can be explored much more. With all this colors and things circling around “Notgames“. Some will remember Trip on the game Fract.
And while we are at, if you are able to read or translate German: the blog Superlevel made an interview with the Trip-creator Axel Shokk.