The Fach & Asendorf Gallery calls itself the “the major online exhibition gallery for net.art, media art, digital madness and satisfaction“. And indeed they feature some very interesting works and positions related to animated gifs and net-art. Just have a browse and enjoy this fresh media-art! They are also on Twitter. (via Althausen)
The Mozilla-Labs had a browser-demoscene thing going on. The task was, to create demos for the WebGL-language, due to push the bounderies of open web-technologies further. Three weeks ago, the results and the winners were declared. I think it is best to directly go to the demo-gallery and browse all submissions.
It’s been a while, since the “Dot-Cubes”-Project from Michael Maria Tichy seen the light of the day. It was a pixel-art comic about different web 2.0 aspects. After some successful month, it went silent about that project. But some weeks ago, Michael told me, that he relaunched the concept again: With the Cubies. The latest work is a chipmusic inspired Oktoberfest-song with a neat pixel-animated video and lots of remixes. To connect, you can follow the Cubies-facebook page.
I was searching for an app for the iPad, where you can creative code in a Processing-style. This app should also work offline – so as a standalone-app. I was really skeptical to find something that would fit my needs. To my very surprise I found two apps that are more or less exactly what I want. The the third app is a online-Processing-app that unfortunately needs an online-connection.
1. Coders for iPad
Coders (AppStore-Link) is a BASIC-style coding app, that is very well made and targeted at “learn to code“. Its design is close to the processing-way of thinking: get results in 2D-graphic coding as fast and convenient as possible. The app itself wraps around the lua-scripting language (as you might know, Apple allows to embed lua-interpreters apps on the AppStore). Coders is really straightforward, simple in its design and even animations are possible. There are good tutorials and a reference as a part of the app. Unfortunately the reference is not available online, so peeking the API before buying is not possible. But I can really suggest this app for people who like to “holiday code” some animated graphics on their iPads.
2. Paragraf for iPad
Paragraf is an GLSL-wrapper, that lets you edit and run GLSL-shader-scripts right on the iPad. Its design is simple and straightforward as well. There is a bunch of examples shipping with the app, to play with and build upon. You can use the build-in camera to get realtime video-material. There are short tutorials and examples that comes along with the app, but not a reference. The developers promise to enhance this tutorials in future versions. Best thing is that this app is available for free. This app works offline, too, and is great for learning GLSL.
3. Processing in Safari: HiperPad
If you got online-connection than you can use HiperPad (link to Processing-forumthread) to run real Processing-scripts on the iPad. It’s a web-app that wraps the Processing library around JavaScript running in HTML5. Every script is send to the server, interpreted and returned to the browser. That’s why you need online-connection to use this app. The good thing is, that you can make an app-icon on the iPad’s homescreen with the Safari-bookmark. If online, it’s like having Processing similar to a native iOS-app.
Update: You surely will love to check out Codea (renamed from Codify) and Shaderific as well.
The Evoke2011 featured some really interesting animation-contributions, that I just want to highlight at this place.
The Anger of the Ape
db0000000002 (dagboek 2)
Jonnys Journey
The Evoke2011 is done and it was once again really much fun! There were lots of wild-compo contributions and the party itself with greate music by DJ Storno and others worth highlighting. Here are some of the demo-contributions:
virta by Brainstorm & Ümlaüt Design & Traction
RED by BluFlame | 4k
Monday, 8th August 2011 – this is the day, the game Trauma from Krystian Majewski will be finally available in the public! I already played the game and enjoyed this unconventional gaming experience very much. And I think you will do as well.
We continue with the good news: The game Trauma is available for Win PC, Mac OS-X and Linux systems. The game is available in Steam as well (including Mac). And the game is available for only 5 Euros and with no DRM. That sounds like a fair deal!
Here is the official website traumagame.com, Twitter-Account @traumagame and a little bit of pre-release chit-chat at Krystian’s GameDesignScrapbook-blog.
PS: You can experience this game at the Notgames Festival on the 15. / 16. August 2011. In the CologneGameLab, just at the same time the GDC Europe and Gamescom is in town!