Visualator is a well-balanced generative drawing-tool from the makers of the Computer Arts magazine. There are two drawing modes, that combine random with vibrant colors. I especially like the “Triangulate”-feature (see screenshot), that gives bold visual and colorful effects and is fun to play with as well. The app is available free for iPod Touch, iPhone and iPad as well! (via)

Blog - Date published: November 28, 2010 | Comments Off

A facinating pixel-art project called “4×4“. Like the name implies, they work on 4×4 image-sizes with the goal to draw popular characters on this small size. (via)

Blog - Date published: November 27, 2010 | 2 Comments

It seems, that I’ve overseen a really good C++ library called “Cinder“, that was released in May 2010. It offers a long lost of cool features and is lightweight and multi-purpose in its design. It also integrates seamless with the web on the one hand, and iOS with multi-touch on the other. One of the most prominent users is Robert “Flight404″ Hodgin, who also wrote some tutorials on the Cinder Website. The library was initiated by The Babarian Group, but now resides in the open source world, developed by community effort. Plus: it is BSD-licenced, so go for it!

Blog, Download - Date published: November 25, 2010 | Comments Off

Hi there. Just a quick announcement: the legendary Micromusic-Community got new tracks online. I skipped through some tracks, found no diamond found so far… doesn’t mean, that there is no one there… ;)

Update: “Left out” from “oxygenstar” sounds and “Startfighter 104″ from “Poisoncut” sound neat. My all-time-fav Tobiah unfortunately isn’t that strong this time.

But be sure to also try “Space of Chaos” from “eftos”, released on the 2010-05-03. This track is really good.

Blog - Date published: November 23, 2010 | Comments Off

Oh, I love the products from Korg! When searching the web, I found this cool video. It is a song, that was completely made with Korg Monotrons. Delightful!

Blog - Date published: November 21, 2010 | 5 Comments

At The Game Prodigy Blog I found a posting, that analyses the success-criterias of the “sandbox-game” Minecraft. Indeed, I think this is only a starting-point for a deeper analysis, but at least it is a good a starting-point!

This are the rules, they figured out:

“Catering to the Prolific 1%, and making sure that the Sandbox has a lot of Sand.”

Read the whole article.

Blog, Research and Theory - Date published: November 16, 2010 | Comments Off

Ben Baker-Smith from the BitSynthesis-blog uploaded some raw-cut visual-footage from the Blip Festival 2010 Scandinavia. Really rough and dirty style, anti-polished, if you want.

Blog - Date published: November 16, 2010 | Comments Off

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