little-scale-dynasty

The chipmusic-heros from “Pause Music” do not leave us a pause. Their latest release meet as always the extremely high quality criteria (although this guys love to play it down).

Produced on a Sega Master System and a NES, my expectations were really high, when I downloaded this release. To my surprise there were only two tracks inside this package. You won’t get typical chipmusic-style on this one. It is sounding more like some sort of experimental techno release, but made on vintage equipment. It beams you into really fantastic unexplored 8-bit worlds. Sort of hard to describe. Nothing for Pause-music starters, but for people, who are up with the sound, just download it.

Download - Date published: July 14, 2009 | Comments Off

da_chip_cover

Daft Punk got chipped! Basically there is nothing more to say. Maybe the online of text, showing up on the Da Chip website: “The music of Daft Punk revisited on Vintage Game Systems”. Best directly download this album instantly. Who knows how long it will take for hungry and bloodthirsty lawyers to take this piece of art down.

(Thanks Hecspc for digging this!)

Update: After different ups and downs, as well as comments and links it finally seems, that the whole release and according tracks and bonus-tracks went offline from the official website. Who knows where in the universe they are travelling now… Unfortunately we also do not know any of the stories that went behind the curtains.

Download - Date published: July 13, 2009 | 17 Comments

Hey, did you noticed it? The Experimental Gameplay Project is back. The very origin of the meanwhile good-selling “World of Goo“. They somehow switches to a “monthly challenge” mode, based on a certain topic every months. Challenges are good, and perodic compos also. So welcome back EGP.

The topic of this month challenge was about “unexperimental shooter” and the contribution most worth to mention was the “Post IT shooter” from Petri Purho aka Kloonigames (the very creator of Crayon Physics Deluxe).

The Post IT Shooter

postit-shooter

The Post IT shooter derives its optic from the videos, where people “simulate games” in stop-motion videos, using plain post it notes. Petri turned the direction around, and he wrote this game, that uses the optics of Post IT notes, in order to let a shooter game out into the internet. What a nice twist. You shoot at space-invaders looking aliens, that are generated randomly by a special algorithm. Don’t forget, that this game is not meant to give you pure playing pleasure for hours and hours, but to stand out by its great idea. Mission accomplished!

Download, Games - Date published: July 12, 2009 | 3 Comments

A new project, called Webbli-World, opened its virtual doors. It is a online-community for kids, but the colorful and lovely made world will also some eyecandy holiday for all the parents and… well… other grown-ups. I just made myself an account, too.

webbliworld_ingame

It’s got a fresh light sense, somewhere between contemporary character design (think Pictoplasma) and Spongebob. Also the soundeffects they used are very heartening. About the technical aspects: The whole projects was realized mainly with Actionscript 3 and the php/html/css/javascript/MySQL stuff. There is an in-depth post about it at Photon Storm. What is more to say? Ah, do they got posters to sell? I would love to dive into this world on my desk, too.

Blog, Games - Date published: July 11, 2009 | 3 Comments

It’s summer right? Time to get yourself comfortable with the Enviro-Bear. In the game you play a bear, driving a car. Your mission is to eat as much food as possible, before time’s up and you go for a hibernation. Look at the gameplay-video to leave every doubt at behind.

Realistic and awesome, isn’t it? The game was released as “Enviro-Bear 2010″ for the iPhone (cost 0.99 cent, App Store Link), but also an older PC-Version Enviro-Bear 2000 is available. (via)

Download, Games - Date published: July 11, 2009 | 1 Comment

Well, most of the Indie-Games community already noticed, that there was an episode of “Into the night” airing on arte.tv. It is a one hour documentary, where reporters follow people “through the night”. Very well made. This time they met two game-designers in San Francisco: Jason Rohrer and Chris Crawford. Luckily could see the whole video yesterday. And it send me thinking. In short: Indie-games lack on storytelling on a deeper level, where good movies usually go, but (indie)games rarely. Well, just have a look at this snippets:

Read more »

Blog - Date published: July 10, 2009 | Comments Off

32x32_for_iphone

Okay, I once made a homebrew pixeleditor called Smoove for Sony PSP and an unfinished one for the Nintendo DS. Today I discovered this pixeleditor for the iPhone, called 32×32. It looks very interesting. It features only 32×32 pixels and grayscale 5-colors palette. The usability aspects of doing pixels on the go seem to be solved in an elegant way. Just see for yourself:

The app should be available at the iPhone app store in some weeks. The price will be about 0.99 cent. (via)

Blog - Date published: July 7, 2009 | 6 Comments

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